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The variety of these battle types call for different equipment to match, and it's the tinkering portion of the game that's strangely the most satisfying.
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No single build could be prepared for every battle type, especially in the late-game as enemies are able to absorb much more damage. Your backup weapons equipped to the pylons provide a little flexibility, but your Arsenal is no Swiss Army knife. And the massive Colossi are each fully unique encounters with their own individual attack patterns and weaknesses. Rival mechs often turn into aerial slugfests, especially as melee clashes jump to a sudden button-mashing event to overpower your opponent. Smaller enemies swarm the battlefield requiring harried crowd control. The pace of the combat differs greatly between encounter types. Sometimes you'll need to traverse a narrow hallway filled with the small, gun-fodder Immortal units, other times you'll need to battle against a rival merc on their own conflicting mission, and occasionally you'll discover a Colossus-a giant, screen-filling Immortal with a massive life bar. Despite the simple formula, Daemon X Machina manages surprising variety in its missions. You might tinker with your Arsenal's equipment, take on a mission consisting of attacking an Immortal outpost or defending a convoy, collect your pay, and then head back to the hangar to do it all again. Life as a newbie mercenary falls into a familiar pattern. Even if you're ostensibly on the same team against the Immortals, you're all really in it for the money, and often your objectives will come into conflict with your peers from other merc groups. robots that have gone rogue against humanity. The mercs are pilots of armored mecha suits called Arsenals, their actions governed by a centralized artificial intelligence that oversees their missions against Immortals-A.I. Most of Daemon X Machina is spent in combat, but it's the moments between missions, making these key decisions, where the game really finds its identity.Īs the newest mercenary surrounded by veterans, you're quickly labeled "the Rookie"-a name that you keep well past it being deserved, given that you rise in the ranks and even best most of your colleagues. Faced with a quadrupedal robot the size of a city park, do you focus on defense to outlast it, or offense to bring it down as quickly as possible? Stay grounded for access to its underbelly, or fly far above the majority of its reach? Use rapid-fire weaponry to compensate for losses in accuracy, or a lumbering bazooka and line up each shot carefully? The game is at its best when you're diagnosing a mission and outfitting your armored mech suit to match.
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Daemon X Machina is fundamentally about the satisfaction of making small adjustments to tackle a much larger problem.
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